Visuals play an important role in showing the true potential of the software.
COMG2 (Computer Graphics Assignment 2) was developed for the computer graphics module back in my polytechnic years. The requirement was to simulate a commercial video game scene. Picking up from the techniques learned in my prior experiences in Game Maker, I've implemented implemented back-face culling to allow the lines to show on the terrain. COMG2 was inspired by the award winning Okami. |
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Available
For desktop:
Windows Operating System |