Snake Snack

Like all game programmers out there, we all would have our share of the 8-Bit experience.

Created as part of my assignment in school, Snake Snack was developed using C++. The assignment challenges us to develop a fun and engaging classic snake game. By implementing some computer science concept that was taught, I was able to add a host of new features to the game. It was completed within 3 weeks.

  • 4 different types of enemy AI
  • 20+ levels
  • Ability to create custom levels
  • Moving targets, speed pads, room wrap
  • Highscore system

For desktop:

Windows Operating System